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View Full Version : Jealousy Plotline done right


Psych_
02-02-2007, 10:49 AM
Now running jealousy plotlines at ALL is pretty advanced so this whole thing is assuming you've had some experience with this. What I used to think was that running a jealousy plotline meant showing I'm interested in another girl in order to make my target jealous. Many PUA's are going...well yea that's how it's done. But that's not really it. When you do this what's really going on here is a massive IOD on your part to her. This works great for punishment (for example if she's ignoring you then by all means go game another girl to work in a jealousy plot line). However it only works in that case because we're punishing her for ignoring us.

Evolutionary speaking women DO WANT a guy who will stick around and be a provider. If we show interest in other women with the hopes to boost attraction we're actually hurting ourselves. This is what women refer to when they call guys "man whores" this is NOT social proof and a good thing, women genuinly don't like this. Just as if you tell a girl that you've slept with 100 women it gives her a bad feeling...yes you have social proof but you're a "man whore" also who wont stick around. This also DLVs you in a way because it shows you're not picky and that you're just out to get laid, a woman was feeling good by you and felt that you were GENUINLY interested in her (assuming you've done A3 correctly). When she sees you interested in the next random girl that comes along...well now you've got ALOT more A3 work to do on her.

So far this shows us what NOT to do for a jealousy plotline (basically showing interest in another girl) and the reasons behind it. Well how DO we use a jealousy plotline correctly then? The answer is instead of showing our interest in a girl we need to show the target that women in general or a particular woman shows interest in us.

If a woman is attracted to us well thats not OUR fault. We're just naturally cool and sociable guys. When we're gaming a target our reality should be anyways that women in general go for us and then we show that this is true by running a REAL jealousy plotline (and when a girl SEES it instead of HEARS it it's 100 times more powerful.)

What we do basically is be sociable towards everyone (which eliminates the idea that we show interest in any particular girl). Under this frame we can then make a pawn attracted towards us. The pawn is showing IOIs towards us and our target sees this. We are unreactive to it and make it seem like it's the norm for us. NOW our target is feeling jealous which she then realizes subconsciously means she must be very attracted. Jealousy for women is much more powerful then being horny by the way. When this is happening it sets the tone that WE are the prize and now our target battles the pawn for our affection...basically working for us which is the premises of MM. Eventually we allow our target to win and show IOIs towards our target. The target will be MUCH more hesitant to let us go now since she feels she EARNED us, and people value what they work for much more then what's easily taken.

Here's a good example for guys. Say you're in a set and you see another guy trying to game your girl. She's being polite to both of you and not favoring either guy right now. You naturally feel competition and a little jealousy and want to battle this guy for the girl. Now lets say the same scenario occurs, however it's obvious that the girl is favoring the guy and you're the odd man out. Here you might want to try and regain her for pride or wtvr but it's obvious that they are "clicking" and chances are you rationalize that she's a slut and move on. There might be some jealousy involved in this but it's much weaker and also mingled with many other negative things. The same is true for the reverse when it's two girls battling over you.

A better example that shows the difference between a bad and a good jealousy plot line is as follows:

1. You see you're pivot and leave the set to go over and hug her. You bring her back and introduce her to the target and are all flirty with each other. The pivot eventually leaves and you go back to gaming your target thinking you're the man for running a jealousy plotline. However you find her acting a little bit more cold and are receiving more IODs then you were before...

2. You're gaming your target and your pivot comes over and just sits on your lap. You act polite around the pivot and while she's there the pivot mentions meeting up later and basically gives you tons of IOIs. Finally she leaves and you turn back to your target. You explain who she was and that she's a cool girl and a friend who is constantly trying to get with you but for some reason you're not feeling her. Notice how the target will now show much more IOIs (assuming she's high value and doesn't immediatly think that she has no chance with you either...THIS CAN DHV YOU ALMOST TO MUCH...if this does happen then just give your target some IOIs and have her qualify so she knows that she DOES have a chance.)

Hopefully you can see how guy number 1 showed subcommunications on being more needy, a "man whore", not picky, and basically just gave his target a huge IOD for no reason. While guy number 2 did nothing except show he has social proof and create real jealousy.

Also with MM this can be done so perfectly because we know we can create interest from a girl without showing our own first. Hell we can attract a pawn RIGHT IN FRONT OF THE TARGET and still run a jealousy plotline right. Basically run A2 on the target and the pawn and when the target is jealous allow her to WIN by now going into A3 and showing the target interest...sorry pawn.

Mild_Seven
02-02-2007, 06:10 PM
Excellent rundown, I got a lot out of that. In the past I've run JPs both correctly and incorrectly but didn't know exactly what I had done differently. Your post helped me see it clearly. Be a popular guy, not a promiscuous guy. This is extremely important where I live, because Western guys have reputations as players and showing interest in multiple girls just confirms their assumption.

Astonish
02-02-2007, 06:54 PM
lightbulbs going off. :P

Thanks man for explaining it all.

Astonish